Animal crossing
Level of gamers like casual,core and hardcore can interact with games in different ways.
Users can use video games in order to display their social and political ideologies to the world
Gamers/ prosumers use games to create their own content
Essay structure
short introduction with macro industry facts/ overall argument
2-3 paragraphs that target macro and case study
Examples
Player choice and agency in video games can be seen through Minecraft where you are given a sandbox world where you are in full control and are able to do whatever you want to.
Furthermore, Animal crossing New Horizons allows you to customize your character and their features as well as the island you are given
Explain how audiences can use video games in different ways + economic and social contexts
Audiences may choose to use video games in different ways to appeal to their style of play and preferences that may go against the typical way the game is set out to be played. However, some games embrace this and these are sandbox games like Minecraft that allows full player agency and choice when it comes to everything in the world and is set out as a blank canvas for players. A important factor in how video games are used between audiences is the type of audience they are being split into three main groups casual, core and hardcore with casual audiences being more likely to enjoy a casual less competitive style of play and embracing the social aspect whilst more hardcore audiences enjoy a more challenging and engaging style of play.
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