paper 2 question 3
introduction- sets out your main thesis and talking points.
3-4 points backed up by evidence that covers CRAIL
a counter argument to your thesis, again, with evidence
a clear conclusion
'intertextuality is essential for long form television dramas to appeal to both domestic and international audiences'
How far do you agree with this statement?
introduction planned last
use point paragraphs to work through CRAIL so you don't miss any of it
P1: context
social and cultural
stranger things: heavy use of 1980's nostalgia, referencing Spielberg, Stephen king and dungeon and dragons
Lupin: intertextuality links to Arsene Lupin, a famous literacy character, and classical French crime dramas
Analysis: how references create audience familiarity appealing to domestic and international
Historical and political
Stranger things: cold war, government conspiracy e.g. MK ultra
Lupin: French colonial history, race and social class
representation in stranger things: the 80's: dungeon and dragons, 80's style and hair, diners, school bullying
representation in Lupin: Omar Sy playing Assane
Audience
national vs international
stranger things: nostalgia for American audiences, yet also universal themes of friendship, adventure and mystery
Lupin: French culture yet globalised Netflix storytelling and heist conventions
analysis: may boost appeal
use of intertextuality
stranger things: familiar tropes from E.T, the goonies, sci- fi horror
Lupin: sherlock holmes style, Ocean's Eleven heist elements
analysis: intertextuality is a tool, not the only factor
Industry
A show being a Netflix original improves the viewers perception of the shows quality. It also allows for cross promotion with big brands like the rerelease of new coke with the release of Stranger things
refer to Hesmondhalgh when talking about industry. Netflix love to be safe and conventional with their shows
Lupin uses subtitles to appeal to a larger audience
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